使命召唤 - (动作数量:318个)
默认尺寸
背景颜色
默认颜色
TP_ATV_idle
TP_ATV_idle_left
TP_ATV_idle_right
TP_ATV_shoot_AssaultRifles
TP_ATV_shoot_left_AssaultRifles
TP_ATV_shoot_right_AssaultRifles
TP_Blinding_FlashGrenade
TP_Cover_CrouchCenter_BlindFire
TP_Cover_CrouchLeft_BlindFire
TP_Cover_CrouchLeft_In
TP_Cover_CrouchLeft_Loop
TP_Cover_CrouchLeft_Out
TP_Cover_CrouchRight_BlindFire
TP_Cover_CrouchRight_In
TP_Cover_CrouchRight_Loop
TP_Cover_CrouchRight_Out
TP_Cover_Enter_Dive
TP_Cover_Enter_Lower
TP_Cover_Enter_Slide
TP_Cover_Left_BlindFire
TP_Cover_Left_In
TP_Cover_Left_Loop
TP_Cover_Left_Out
TP_Cover_Right_BlindFire
TP_Cover_Right_In
TP_Cover_Right_Loop
TP_Cover_Right_Out
TP_Crouch_Switch_WeaponMulti
TP_DeathBack
TP_DeathBack_A
TP_DeathFront
TP_DeathFront_A
TP_DeathLeft
TP_DeathLeft_A
TP_DeathRight
TP_DeathRight_A
TP_Death_BalconyFall
TP_Death_BalconyFall_End
TP_Death_BalconyFall_Start
TP_Death_BalconyFlat_End
TP_Death_BalconyFlat_Start
TP_Death_CrouchBack
TP_Death_CrouchFront
TP_Death_CrouchLeft
TP_Death_CrouchRight
TP_Death_ExplosionBL
TP_Death_ExplosionBR
TP_Death_ExplosionFL
TP_Death_ExplosionFR
TP_Death_ExplosionTower
TP_Death_HeadShot_Back
TP_Death_HeadShot_Front
TP_Death_HeadShot_Left
TP_Death_HeadShot_Right
TP_Death_HighFallLeft_End
TP_Death_HighFallLeft_Start
TP_Death_HighFall_Right
TP_Death_Medium_Back
TP_Death_Medium_Front
TP_Death_Medium_Left
TP_Death_Medium_Right
TP_Death_RunFront
TP_Death_SuperHighFall_End
TP_Death_SuperHighFall_Start
TP_Death_Wall_Big_Back_Hit
TP_Death_Wall_Medium_Back_Hit
TP_Death_Wall_Small_Back_Hit
TP_End_Reload_Crouch_Shotguns
TP_End_Reload_Shotguns
TP_Fix_Computer_Loop
TP_Fix_Computer_Low_Loop
TP_FlinchChest
TP_FlinchChest_ArmRight
TP_FlinchChest_B
TP_FlinchChest_Back
TP_FlinchChest_BackLeft
TP_FlinchChest_BackRight
TP_FlinchChest_Front
TP_FlinchChest_Gut
TP_FlinchChest_Leg
TP_Flinch_Chest_CrouchBack
TP_Flinch_Chest_CrouchBackLeft
TP_Flinch_Chest_CrouchBackRight
TP_Flinch_Chest_CrouchFront
TP_Flinch_CoverLeft
TP_Flinch_CoverRight
TP_Flinch_Cover_CrouchLeft
TP_Flinch_Cover_CrouchRight
TP_Flinch_Hip_BackLeft
TP_Flinch_Hip_BackRight
TP_Flinch_StepBack
TP_Flinch_StepFront
TP_Flinch_StepLeft
TP_Flinch_StepRight
TP_Guy_Wounded_M11_Part1
TP_Guy_Wounded_M11_Part2
TP_Hollywood_JumpTurret_EnnemyDie
TP_Hollywood_JumpTurret_EnnemyKill
TP_Hollywood_Kick_Death
TP_Hostage_Death_HeadShot_Kneeling
TP_Hostage_Death_HeadShot_KneelingTiedUp
TP_Hostage_Death_KnockOut_Kneeling
TP_Hostage_Idle_Execution
TP_Hostage_Idle_Kneeling
TP_Hostage_Idle_KneelingHit
TP_Hostage_Idle_KneelingTiedUp
TP_Hostage_Idle_PointingGun
TP_Hostage_Idle_Standing
TP_Hostage_Idle_StandingRun
TP_Hostage_KnockingOut
TP_Hostage_Pushed
TP_Hostage_Pushing
TP_Hostage_RunFront
TP_Hostage_Shoot_Execution
TP_Hostage_StandingUp
TP_Hostage_StandToRun
TP_Idle
TP_Idle_1H
TP_Idle_CleaningWeapon
TP_Idle_Crouch
TP_Idle_Crouch_1H
TP_Idle_Crouch_FoundTarget
TP_Idle_Crouch_SearchForEnemies
TP_Idle_Door_ShoulderHit
TP_Idle_Gundown
TP_Idle_Gundown_Crouch
TP_Idle_Injured_Ground
TP_Idle_Injured_Ground_A
TP_Idle_Injured_Ground_Death
TP_Idle_Kneeling
TP_Idle_LowStance
TP_Idle_M2HB
TP_Idle_SurprisedAware
TP_Idle_SurprisedAware_1H
TP_Idle_TalkCorner
TP_Idle_Talk_Radio
TP_Idle_Talk_Radio_Crouch
TP_Injured_back
TP_Injured_Back_A
TP_Injured_front
TP_Jump_DownEnd
TP_Jump_DownStart
TP_Jump_DropDown_A
TP_Jump_OffContainer
TP_Jump_OffTruck_A
TP_Jump_Over
TP_Jump_Over_Crouch
TP_Kick_Door
TP_LastStand_Crouch_Enter
TP_LastStand_Death
TP_LastStand_Enter
TP_LastStand_Idle_Centre
TP_LastStand_Idle_Left
TP_LastStand_Idle_Right
TP_LastStand_Shoot_Centre
TP_LastStand_Shoot_Left
TP_LastStand_Shoot_Right
TP_Melee
TP_Melee_End
TP_Melee_Knife
TP_MP_Crouch_Grenade
TP_MP_Grenade
TP_Plant_Perk
TP_PressingAlarm
TP_Rappeling_DownSwing_Rope
TP_Relax_Execute
TP_Relax_Idle_Base
TP_Relax_Idle_LookAround
TP_Relax_Idle_Smoking
TP_Relax_Idle_StretchingArms
TP_Relax_Idle_StretchingNeck
TP_Relax_Idle_Talk
TP_Relax_Idle_Talk_EarPhone
TP_Relax_Melee
TP_Relax_Untie
TP_Reload_A
TP_Reload_AssaultRifles
TP_Reload_AssaultRifles_1H
TP_Reload_Assault_SMG
TP_Reload_Crouch_AssaultRifles
TP_Reload_Crouch_AssaultRifles_1H
TP_Reload_Crouch_Assault_SMG
TP_Reload_Crouch_Launchers
TP_Reload_Crouch_MachineGuns
TP_Reload_Crouch_Pistols
TP_Reload_Crouch_Shotguns
TP_Reload_Crouch_Snipers
TP_Reload_Crouch_Start_Shotguns
TP_Reload_Launchers
TP_Reload_Loop_Shotguns
TP_Reload_MachineGuns
TP_Reload_Pistols
TP_Reload_Snipers
TP_Reload_Start_Shotguns
TP_Roll_Front
TP_Roll_Left
TP_Roll_Right
TP_RunBack
TP_RunBack_1H
TP_RunFront
TP_RunFront_1H
TP_RunLeft
TP_RunLeft_1H
TP_RunRight
TP_RunRight_1H
TP_RunSprint_1H
TP_RunSprint_Back
TP_RunSprint_Back_1H
TP_RunSprint_Blindfire_Left
TP_RunSprint_Blindfire_Right
TP_RunSprint_Front
TP_RunSprint_Front_1H
TP_RunSprint_Left
TP_RunSprint_Left_1H
TP_RunSprint_Right
TP_RunSprint_Right_1H
TP_Run_Gundown
TP_Shoot_A
TP_Shoot_AssaultRifles
TP_Shoot_AssaultRifles_1H
TP_Shoot_Assault_SMG
TP_Shoot_Crouch_AssaultRifles
TP_Shoot_Crouch_AssaultRifles_1H
TP_Shoot_Crouch_Assault_SMG
TP_Shoot_Crouch_Launchers
TP_Shoot_Crouch_MachineGuns
TP_Shoot_Crouch_Pistols
TP_Shoot_Crouch_Shotguns
TP_Shoot_Crouch_Snipers
TP_Shoot_Grenade
TP_Shoot_Kneeling_AssaultRifles
TP_Shoot_Kneeling_Assault_SMG
TP_Shoot_Kneeling_Launchers
TP_Shoot_Kneeling_MachineGuns
TP_Shoot_Kneeling_Shotguns
TP_Shoot_Kneeling_Snipers
TP_Shoot_Launchers
TP_Shoot_LowStance_AssaultRifles
TP_Shoot_LowStance_Assault_SMG
TP_Shoot_LowStance_Launchers
TP_Shoot_LowStance_MachineGuns
TP_Shoot_LowStance_Shotguns
TP_Shoot_LowStance_Snipers
TP_Shoot_MachineGuns
TP_Shoot_Pistols
TP_Shoot_Shotguns
TP_Shoot_Snipers
TP_Shoot_ThrowingKnife
TP_Shoot_turretlmg
TP_Sign_ComeHere_Crouch_End
TP_Sign_ComeHere_Crouch_Loop
TP_Sign_ComeHere_Crouch_Start
TP_Sign_ComeHere_End
TP_Sign_ComeHere_Loop
TP_Sign_ComeHere_Start
TP_Sign_GoThereAndThere
TP_Sign_PointPlayer
TP_Sitted_Hurt_Getting_Untied
TP_Sitted_Hurt_Idle
TP_Sitted_Hurt_Talk
TP_Sitted_Hurt_Untied_Loop
TP_Sitted_Ok_Idle
TP_Sitted_Ok_Talk
TP_Sitted_Ok_Talk_Untied
TP_Sitted_Ok_Transition_Talk_to_Untied_Loop
TP_Sitted_Ok_Transition_Untied_Loop_to_Talk_Untied
TP_Sitted_Ok_Untied
TP_Sitted_Ok_Untied_Loop
TP_Slide_Enter
TP_Slide_Exit
TP_Slide_Loop
TP_Switch_WeaponMulti
TP_Transition_Crouch_to_Idle
TP_Transition_Crouch_to_Idle_1H
TP_Transition_GunDown_to_Relax
TP_Transition_Idle_Gundown_to_RunSprint
TP_Transition_Idle_to_Crouch
TP_Transition_Idle_to_Crouch_1H
TP_Transition_Idle_to_Run
TP_Transition_Relax_to_GunDown
TP_Transition_Rotate
TP_Transition_Rotate_1H
TP_Transition_Rotate_Crouch
TP_Transition_Rotate_Crouch_1H
TP_Transition_Rotate_end
TP_Transition_Rotate_GunDown
TP_Transition_Rotate_GunDown_1H
TP_Transition_Rotate_kneeling
TP_Transition_Rotate_Left_loop
TP_Transition_Rotate_Left_start
TP_Transition_Rotate_loop
TP_Transition_Rotate_LowStance
TP_Transition_Rotate_Right_start
TP_Transition_Rotate_start
TP_Transition_Run_to_Idle
TP_Transition_Run_to_Idle_Gundown
TP_WalkBack
TP_WalkBack_1H
TP_WalkFront
TP_WalkFront_1H
TP_WalkLeft
TP_WalkLeft_1H
TP_WalkRight
TP_WalkRight_1H
TP_Walk_2Talking_LeftGuy
TP_Walk_2Talking_RightGuy
TP_Walk_CrouchBack
TP_Walk_CrouchBack_1H
TP_Walk_CrouchFront
TP_Walk_CrouchFront_1H
TP_Walk_CrouchLeft
TP_Walk_CrouchLeft_1H
TP_Walk_CrouchRight
TP_Walk_CrouchRight_1H
TP_Walk_CrouchThroughVents
TP_Walk_Patrol
TP_Walk_Patrol_GunDown
TP_Walk_SurveillancePatrolling